A downloadable game

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What Is UNIT?

UNIT is a tabletop role-playing game based in the world of ZONES, focusing on survival, exploration, and action. It is intended to be played solo, without a game master. It consists of a simplified system of rules compared to the core ZONES rulebook, providing an introduction to the system and world.

The player will work towards their main mission, finding a dangerous artifact, by collecting intel and making connections with the inhabitants. Surviving the dangers of the Zone and uncovering the artifact's location will lead the agent through a series of open-ended trials towards their goal, including combat encounters, environmental hazards, and working with the local stalkers.

UNIT focuses more on guiding the player through a story than on allowing free-form gameplay in ZONES. Combat will be fierce, deadly, and in the player’s favour.

Good hunting, agent. 

This game is FREE if you own ZONES!

Once you have completed the mission, grab a copy of ZONES and get creating your own stories.

Credits

Cody Barr (Sasquatch Games) - Design, Layout, Writing

Anna (Windlass) - Art

This work is based on Mausritter, a product of Losing Games and Isaac Williams, and is licensed for use under the Creative Commons Attribution 4.0 International (CC BY 4.0) licence.

UNIT © 2026 by Sasquatch Games is licensed under CC BY-SA 4.0  All rights reserved. All art in this book cannot be duplicated or re-used without permission.

Updated 4 days ago
Published 25 days ago
StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(6 total ratings)
AuthorSasquatch Games
Tagsinto-the-odd, mark-of-the-odd, mausritter, military, Modern, No AI, solo, stalker, Tabletop role-playing game
Average sessionAbout a half-hour
LanguagesEnglish
ContentNo generative AI was used

Purchase

Buy Now$5.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

UNIT - a ZONES solo expansion (v1.1 pages).pdf 1.5 MB
UNIT - a ZONES solo expansion (v1.1 spreads).pdf 1.5 MB
UNIT - Map.pdf 399 kB
UNIT - Character Sheet.pdf 401 kB

Development log

Comments

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Hi, I bought Zones physically from Drivethrurpg.  Can I have Unit?  I can send you proof of purchase.

Shoot me an email (cody @ sasquatchgames . ca) and I'll get you a code for itch. I'll send a complimentary copy via DTRPG too.

Rules Question that i´m stuck on:

Starting Stats says:

 HP represents your ability to avoid serious harm; once it reaches 0, damage hits your TOU.

But In Combat Actions it says:

Apply the difference to the target’s TOU, then to their HP. All damage is applied to the enemy HP, as they do not have a TOU score.

Please help?: If i get attacked, do i subtract HP or TOU first, because otherwise which taget you mean, since enemies dont have TOU?

Unable to progress right now, trough this otherwise amazing rpg (btw)!!!

Apply damage to HP first, then TOU. Hit Protection is just that, protection from hits before it wounds you. 

I'll update this to be a bit more clear in my next upload of UNIT.

(+1)

Thank you, i assumed but didnt wanted to cheat.

Thx for the fast reply and thx you for all the great games.

Recently got all your stuff and im absolutely in love!

(+1)

Zones has been one of my favorite games of last year! I have actually run it solo on my YouTube channel (which is in Greek) and I had a blast! Thank you for Unit! I have downloaded it now and will give it a shot during the weekend. Sasquatch games has my vote of ttrpg confidence! 

Thank you for the support! I've watched a few of your videos (with auto-translations) and enjoyed them.

(1 edit) (+1)

Reporting in. Golden cloud anomaly secured. I had a very fun run, UNIT definitely is an appetizer for Zones! If you are reading this and you enjoyed UNIT, go get Zones now! A quick note. You mention that an anomaly detector provides an advantage on anomaly detection, but there is no rule for advantage in UNIT. Most experienced players will understand, but maybe it is worth adding it as a rule for new players. Keep doing your thing you hairy Sasquatch you! 

Thank you for the review. I'm happy to hear UNIT worked for you!

Advantage and Disadvantage are is on page 18 of the core rules with the other "How To Play" rules. It's doesn't come up a lot as the player/GM determines it by their current standing i.e. are they prepared for what they are doing and/or do they have the tools to do it.

More ZONES content is cooking!

(+1)

Sure. I thought that Unit was supposed to be a standalone game, so someone who doesn't own Zones wouldn't necessarily know what an advantage / disadvantage is. I am super excited for new Zones content! Shut up and take my money!

I already have zones- does this scenario still make sense for me or is it meant more as a preview to zones?

The intention with UNIT is to get people on-boarded to ZONES. I would say that if you are having trouble getting into ZONES, then this is right for you.