A downloadable game

Buy Now$15.00 USD or more

Explore. Discover. Survive.

Enter the Zone - a quarantined region warped by catastrophe, filled with mystery, danger, and strange things beyond our understanding. In this tabletop roleplaying game inspired by the STALKER video game series Escape from Tarkov and Twilight 2000, you are a scavenger, survivor, and seeker - known as a stalker. You have come to the Zone either by desperation, curiosity, greed, or something else. Whether alone or with others, you’ll explore a shifting landscape filled with abandoned outposts, strange anomalies, hostile factions, and mutated threats beyond natural laws.

Zones utilizes a fast and lethal d20 roll-under system, accompanied by lightweight rules for character creation, tactical combat, survival mechanics, and hex-crawl exploration. It’s fully playable solo or with a group. It supports emergent storytelling through many procedural tables, mission generators, oracles, and world events. Designed to be gritty, flexible, and atmospheric, expanding on the Mausritter SRD, Zones doesn’t care how you survive, just what you leave behind.

What's Included:

  • A core rules with solo and group play, with or without a Game Master using the Mausritter system
  • Fast and lethal combat for both ranged and melee, adding some strategic depth for gunfights and mutant ambushes
  • Inventory management using limited slots that ensure your gear defines you
  • Simple stats and roll-under d20-based saves
  • Systems for settlements, factions, world events, anomalies, scavenging, downtime, artifacts, and weather
  • Full support for emergent storytelling with oracles, NPC generators, location types, hexcrawling rules, and more!

All you need to play is this book, the character sheets, a collection of polyhedral dice, and the will to brave the unknowns.



Delve into ZONES. The deeper you go, the more you discover.

The Zone remembers you.

The Zone changes you.

Physical Copies

ZONES is available as a print-on-demand option through DriveThruRPG. Use the following link to grab a copy: https://www.drivethrurpg.com/en/product/526868/zones

Credits:

Cody Barr (Sasquatch Games) - Design, Layout, Writing

Anna (Windlass) - Art

This work is based on Mausritter, a product of Losing Games and Isaac Williams, and is licensed for use under the Creative Commons Attribution 4.0 International (CC BY 4.0) licence.

Updated 2 days ago
Published 5 days ago
StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(8 total ratings)
AuthorSasquatch Games
Tagsinto-the-odd, mark-of-the-odd, mausritter, military, Modern, No AI, solo-ttrpg, stalker, tabletop-roleplaying-game, zone

Purchase

Buy Now$15.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $15 USD. You will get access to the following files:

ZONES - Core Rules (Pages).pdf 15 MB
ZONES - Core Rules (Spreads).pdf 15 MB
ZONES - Character Sheet.pdf 401 kB
ZONES - Companions.pdf 400 kB
ZONES - Hexcrawl Map.pdf 410 kB
ZONES - Turn Tracker.pdf 404 kB

Exclusive content

Support this game at or above a special price point to receive something exclusive.

Community Copies

Take a community copy as needed, no reason required. These are made possible by all backers during the Kickstart campaign.

If you enjoy ZONES, please leave a review (even just a star rating). It really helps show support. Each purchase of this game adds 5 additional community copies.  Thank you.

(Last updated August 8, 2025)

Comments

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(+1)

This looks amazing!  I'll wait till pay day to splurge on this. Great job Sasquatch team!

(+1)

Thanks for the support! I hope that you enjoy your time with ZONES.

(+1)

I have already started my solo exploration of the Zone and the experience so far is awesome! I cannot find the keyword "Reactive" anywhere! It's the improvised kit armor keyword on page 15. Any ideas?!

That was an old rule that didn't make it out of playtesting, yet I missed removing it. Thank you for letting me know.

Just ignore it for the Improvised Kit armor as there shouldn't be a keyword - it is just improvised protection after all!

(+1)

Cool! Thanks! One last question. What happens if I gain a condition, but my inventory is already full? Do I reduce my toughness instead?!

On the page 14, opposite of the Conditions Rules:
"Encumbrance
If your stalker is carrying more items or Conditions than available inventory slots, they are considered  to be encumbered. While encumbered, the stalker cannot run, moves at half speed, and makes all saves with Disadvantage."

This rule is changed from Mausritter, where you would discard an item to make room for the condition. I decided on a "video-gamey" solution for carrying lots of stuff as I'm not a huge fan of inventory management.

(+1)

Great, I missed that one, although I was focused when reading the rulebook! I am with you all the way on this rule! Back to the zone! An anomaly tried to communicate with my character and planted someone else's memories in his brain. I am loving the game!

(+1)

great job, so much good work here!

(+1)

Super cool survival ttrpg, Cody and Anna!