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Hi there,

 I want to thank you for this beautiful creation.I have starting playing the game and I enjoy it a lot...in the background I have ambient music playing and brings the theme in life. I am keeping diary of my travel in the world of "Glide" and I can say that it has a lot of potential to give more expansions and add on cookies.In my mind,your game ,brings me nostalgic moments of the 1st "Fallout" and the mood of "Morrowind" and I dare to suggest that can be added more detailed-stuff..as mole rats lairs ,could be as well places with radiation and could be tribes around the map...beauiful game and thanks for bring your ideas in life .

Greetings from Greece .

Thank you for sharing your play experience! I have a whole new GLIDE game in the concepts stage of development, where I am playing with new "dungeon delving" concepts and further world building much like you mentioned. Hope to have something to share sometime this year!

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Hi, when a guild quest location is tagged as explorable, how do we explore them technically? Like the Wind Trap (QL 3) for the Guild of Ecology, does explorable mean we can interact with it (for the quest purpose only?) but not explore it in the sense of having to roll checks?

Guild Quest locations that are Explorable count as Desert locations unless a type is otherwise given. Use the level for the Guild Quest location, not the usual level 3 for Deserts. Locations are huge areas of land so there is always something to find in the surrounding area!

New player here.  If I am understanding the rules correctly, it appears that all deserts are level 3.  Is that correct

That is correct!

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Thanks!  Having a blast with the game.  Stuck inside while a snowstorm is happening outside.  Enjoying my adventures on a desert world.

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